Post by ~*Meg Rose*~ on Jun 2, 2008 22:33:39 GMT -5
Here is a list of various items you may wish to acquire throughout your journey that can be purchased or obtained at a local Pokémart:
Potions
Potion- The standard and most common kind of potion. Restores 25% HP.
Price: 300m
Super Potion- An improved potion over the regular potion. Restores 50% HP.
Price: 700m
Hyper Potion- An improved potion over the super potion. Restores 75% HP.
Price: 1,500m
Max Potion- The best common kind of potion. Restores HP to full.
Price: 2,500m
Status Ailment Healing Items
Antidote- Used to heal poisoning.
Price: 100m
Parlyz Heal- Used to heal paralysis.
Price: 200m
Awakening- Used to wake a Pokémon up.
Price: 250m
Burn Heal- Used to heal a burn.
Price: 250m
Ice Heal- Used to defrost a frozen Pokémon.
Price: 250m
Full Heal- Used to heal poisoning, paralysis, sleep, burn, or freeze.
Price: 600m
Full Restore- This item doubles as both a Full Heal and a Max Potion. Heals poisoning, paralysis, sleep, burn, or freeze, and restores HP to full.
Price: 3,000m
Revive- A medicine that revives a fainted Pokémon. It restores half the Pokémon's maximum HP.
Price: 1500m
Repels
Repel- An item that prevents weak wild Pokémon from appearing for 1 thread after its use.
Price: 350m
Super Repel- An item that prevents weak wild Pokémon from appearing for 2 threads after its use.
Price: 500m
Max Repel- An item that prevents weak wild Pokémon from appearing for 3 theads after its use.
Price: 700m
Poké Balls
Poké Ball- A device for catching wild Pokémon.
Price: 200m
Great Ball- A good, high-performace Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Price: 600m
Ultra Ball- An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
Price: 1,200m
Luxury Ball- A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.
Price: 1,000m
Premier Ball- A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.
Price: Not for sale. Given out when a shopkeeper feels like it.
Net Ball- A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.
Price: 1,000m
Dive Ball- A somewhat different Poké Ball that works especially well when catching a Pokémon in the water.
Price: 1,000
Nest Ball- A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.
Price: 1,000m
Repeat Ball- A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.
Price: 1,000m
Timer Ball- A somewhat different Ball that becomes progressively better the more turns there are in a battle.
Price: 1,000m
Heal Ball- A remedial Poké Ball that restores the caught Pokémon's HP and eliminates any status problem.
Price: 300m
Dusk Ball- A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
Price: 1,000m
Quick Ball- A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.
Price: 1,000m
Miscellaneous
Poké Doll- A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Price: 1,000m
HMs (Hidden Machines)
Cut- The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Price: 5,000m
Fly- The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Price: 5,000m
Surf- It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
Price: 5,000m
Strength- The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
Price: 5,000m
Defog- Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Price: 5,000m
Rock Smash- The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Price: 5,000m
Waterfall- The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
Price: 5,000m
Rock Climb- A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Price: 5,000m
Potions
Potion- The standard and most common kind of potion. Restores 25% HP.
Price: 300m
Super Potion- An improved potion over the regular potion. Restores 50% HP.
Price: 700m
Hyper Potion- An improved potion over the super potion. Restores 75% HP.
Price: 1,500m
Max Potion- The best common kind of potion. Restores HP to full.
Price: 2,500m
Status Ailment Healing Items
Antidote- Used to heal poisoning.
Price: 100m
Parlyz Heal- Used to heal paralysis.
Price: 200m
Awakening- Used to wake a Pokémon up.
Price: 250m
Burn Heal- Used to heal a burn.
Price: 250m
Ice Heal- Used to defrost a frozen Pokémon.
Price: 250m
Full Heal- Used to heal poisoning, paralysis, sleep, burn, or freeze.
Price: 600m
Full Restore- This item doubles as both a Full Heal and a Max Potion. Heals poisoning, paralysis, sleep, burn, or freeze, and restores HP to full.
Price: 3,000m
Revive- A medicine that revives a fainted Pokémon. It restores half the Pokémon's maximum HP.
Price: 1500m
Repels
Repel- An item that prevents weak wild Pokémon from appearing for 1 thread after its use.
Price: 350m
Super Repel- An item that prevents weak wild Pokémon from appearing for 2 threads after its use.
Price: 500m
Max Repel- An item that prevents weak wild Pokémon from appearing for 3 theads after its use.
Price: 700m
Poké Balls
Poké Ball- A device for catching wild Pokémon.
Price: 200m
Great Ball- A good, high-performace Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Price: 600m
Ultra Ball- An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
Price: 1,200m
Luxury Ball- A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.
Price: 1,000m
Premier Ball- A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.
Price: Not for sale. Given out when a shopkeeper feels like it.
Net Ball- A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.
Price: 1,000m
Dive Ball- A somewhat different Poké Ball that works especially well when catching a Pokémon in the water.
Price: 1,000
Nest Ball- A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.
Price: 1,000m
Repeat Ball- A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.
Price: 1,000m
Timer Ball- A somewhat different Ball that becomes progressively better the more turns there are in a battle.
Price: 1,000m
Heal Ball- A remedial Poké Ball that restores the caught Pokémon's HP and eliminates any status problem.
Price: 300m
Dusk Ball- A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
Price: 1,000m
Quick Ball- A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.
Price: 1,000m
Miscellaneous
Poké Doll- A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Price: 1,000m
HMs (Hidden Machines)
Cut- The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Price: 5,000m
Fly- The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Price: 5,000m
Surf- It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
Price: 5,000m
Strength- The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
Price: 5,000m
Defog- Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Price: 5,000m
Rock Smash- The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Price: 5,000m
Waterfall- The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
Price: 5,000m
Rock Climb- A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Price: 5,000m